local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133001142
L1_1 = {}
L2_1 = {}
L2_1.config_id = 725
L2_1.monster_id = 28030401
L3_1 = {}
L3_1.x = 1638.307
L3_1.y = 253.677
L3_1.z = -1350.614
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.pose_id = 2
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 726
L3_1.monster_id = 28030401
L4_1 = {}
L4_1.x = 1637.333
L4_1.y = 253.541
L4_1.z = -1352.072
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.pose_id = 2
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 727
L4_1.monster_id = 28030401
L5_1 = {}
L5_1.x = 1637.352
L5_1.y = 253.535
L5_1.z = -1349.691
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\233\184\159\231\177\187"
L4_1.pose_id = 2
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 728
L5_1.monster_id = 28030401
L6_1 = {}
L6_1.x = 1636.081
L6_1.y = 253.363
L6_1.z = -1352.846
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\233\184\159\231\177\187"
L5_1.pose_id = 2
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 729
L6_1.monster_id = 28030401
L7_1 = {}
L7_1.x = 1636.268
L7_1.y = 253.439
L7_1.z = -1351.424
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\233\184\159\231\177\187"
L6_1.pose_id = 2
L6_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 726
L5_1 = 728
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
